Mobile Wallet Technologies Market In Global
Mobile Wallet is a virtual wallet used to store payment card information on a mobile device, real ... Read More
Digital Home Entertainment is the application of technology for amusement and enjoyment in personal context.
This report contains market size and forecasts of Digital Entertainment in the Home in Global, including the following market information:
Global Digital Entertainment in the Home Market Revenue, 2017-2022, 2023-2028, ($ millions)
Global top five companies in 2021 (%)
The global Digital Entertainment in the Home market was valued at million in 2021 and is projected to reach US$ million by 2028, at a CAGR of % during the forecast period.
The U.S. Market is Estimated at $ Million in 2021, While China is Forecast to Reach $ Million by 2028.
Audio Devices Segment to Reach $ Million by 2028, with a % CAGR in next six years.
The global key manufacturers of Digital Entertainment in the Home include Sony Corporation, Neusoft, Panasonic, LG Electronics Inc., Sennheiser electronic GmbH & Co. KG, Microsoft, Siemens, Mitsubishi Electric and Bose Corporation, etc. In 2021, the global top five players have a share approximately % in terms of revenue.
MARKET MONITOR GLOBAL, INC (MMG) has surveyed the Digital Entertainment in the Home companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global Digital Entertainment in the Home Market, by Type, 2017-2022, 2023-2028 ($ millions)
Global Digital Entertainment in the Home Market Segment Percentages, by Type, 2021 (%)
Audio Devices
Video Devices
Gaming Consoles
Global Digital Entertainment in the Home Market, by Application, 2017-2022, 2023-2028 ($ millions)
Global Digital Entertainment in the Home Market Segment Percentages, by Application, 2021 (%)
Home Theater
Home Entertainment
Global Digital Entertainment in the Home Market, By Region and Country, 2017-2022, 2023-2028 ($ Millions)
Global Digital Entertainment in the Home Market Segment Percentages, By Region and Country, 2021 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Key companies Digital Entertainment in the Home revenues in global market, 2017-2022 (estimated), ($ millions)
Key companies Digital Entertainment in the Home revenues share in global market, 2021 (%)
Further, the report presents profiles of competitors in the market, key players include:
Sony Corporation
Neusoft
Panasonic
LG Electronics Inc.
Sennheiser electronic GmbH & Co. KG
Microsoft
Siemens
Mitsubishi Electric
Bose Corporation
Huawei Technologies Co., Ltd.
Samsung Electronics Co., Ltd.
Sonodyne
Harman Kardon
Klipsch Group, Inc.
Koninklijke Philips N.V.
Haier Inc.
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