Global Touch-Based Affective Computing Market Research Report 2023

Report ID: 2011320 | Published Date: Jan 2025 | No. of Page: 92 | Base Year: 2024 | Rating: 4.2 | Webstory: Check our Web story
1 Report Overview
    1.1 Study Scope
    1.2 Market Analysis by Type
        1.2.1 Global Touch-Based Affective Computing Market Size Growth Rate by Type: 2017 VS 2021 VS 2028
        1.2.2 Body Posture
        1.2.3 Physiological Test
        1.2.4 Other
    1.3 Market by Application
        1.3.1 Global Touch-Based Affective Computing Market Share by Application: 2017 VS 2021 VS 2028
        1.3.2 Market Research
        1.3.3 Healthcare
        1.3.4 Media & Advertisement
        1.3.5 Automotive
        1.3.6 Others
    1.4 Study Objectives
    1.5 Years Considered
2 Global Growth Trends
    2.1 Global Touch-Based Affective Computing Market Perspective (2017-2028)
    2.2 Touch-Based Affective Computing Growth Trends by Region
        2.2.1 Touch-Based Affective Computing Market Size by Region: 2017 VS 2021 VS 2028
        2.2.2 Touch-Based Affective Computing Historic Market Size by Region (2017-2022)
        2.2.3 Touch-Based Affective Computing Forecasted Market Size by Region (2023-2028)
    2.3 Touch-Based Affective Computing Market Dynamics
        2.3.1 Touch-Based Affective Computing Industry Trends
        2.3.2 Touch-Based Affective Computing Market Drivers
        2.3.3 Touch-Based Affective Computing Market Challenges
        2.3.4 Touch-Based Affective Computing Market Restraints
3 Competition Landscape by Key Players
    3.1 Global Top Touch-Based Affective Computing Players by Revenue
        3.1.1 Global Top Touch-Based Affective Computing Players by Revenue (2017-2022)
        3.1.2 Global Touch-Based Affective Computing Revenue Market Share by Players (2017-2022)
    3.2 Global Touch-Based Affective Computing Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
    3.3 Players Covered: Ranking by Touch-Based Affective Computing Revenue
    3.4 Global Touch-Based Affective Computing Market Concentration Ratio
        3.4.1 Global Touch-Based Affective Computing Market Concentration Ratio (CR5 and HHI)
        3.4.2 Global Top 10 and Top 5 Companies by Touch-Based Affective Computing Revenue in 2021
    3.5 Touch-Based Affective Computing Key Players Head office and Area Served
    3.6 Key Players Touch-Based Affective Computing Product Solution and Service
    3.7 Date of Enter into Touch-Based Affective Computing Market
    3.8 Mergers & Acquisitions, Expansion Plans
4 Touch-Based Affective Computing Breakdown Data by Type
    4.1 Global Touch-Based Affective Computing Historic Market Size by Type (2017-2022)
    4.2 Global Touch-Based Affective Computing Forecasted Market Size by Type (2023-2028)
5 Touch-Based Affective Computing Breakdown Data by Application
    5.1 Global Touch-Based Affective Computing Historic Market Size by Application (2017-2022)
    5.2 Global Touch-Based Affective Computing Forecasted Market Size by Application (2023-2028)
6 North America
    6.1 North America Touch-Based Affective Computing Market Size (2017-2028)
    6.2 North America Touch-Based Affective Computing Market Size by Country (2017-2022)
    6.3 North America Touch-Based Affective Computing Market Size by Country (2023-2028)
    6.4 United States
    6.5 Canada
7 Europe
    7.1 Europe Touch-Based Affective Computing Market Size (2017-2028)
    7.2 Europe Touch-Based Affective Computing Market Size by Country (2017-2022)
    7.3 Europe Touch-Based Affective Computing Market Size by Country (2023-2028)
    7.4 Germany
    7.5 France
    7.6 U.K.
    7.7 Italy
    7.8 Russia
    7.9 Nordic Countries
8 Asia-Pacific
    8.1 Asia-Pacific Touch-Based Affective Computing Market Size (2017-2028)
    8.2 Asia-Pacific Touch-Based Affective Computing Market Size by Country (2017-2022)
    8.3 Asia-Pacific Touch-Based Affective Computing Market Size by Country (2023-2028)
    8.4 China
    8.5 Japan
    8.6 South Korea
    8.7 Southeast Asia
    8.8 India
    8.9 Australia
9 Latin America
    9.1 Latin America Touch-Based Affective Computing Market Size (2017-2028)
    9.2 Latin America Touch-Based Affective Computing Market Size by Country (2017-2022)
    9.3 Latin America Touch-Based Affective Computing Market Size by Country (2023-2028)
    9.4 Mexico
    9.5 Brazil
10 Middle East & Africa
    10.1 Middle East & Africa Touch-Based Affective Computing Market Size (2017-2028)
    10.2 Middle East & Africa Touch-Based Affective Computing Market Size by Country (2017-2022)
    10.3 Middle East & Africa Touch-Based Affective Computing Market Size by Country (2023-2028)
    10.4 Turkey
    10.5 Saudi Arabia
    10.6 UAE
11 Key Players Profiles
    11.1 IBM
        11.1.1 IBM Company Detail
        11.1.2 IBM Business Overview
        11.1.3 IBM Touch-Based Affective Computing Introduction
        11.1.4 IBM Revenue in Touch-Based Affective Computing Business (2017-2022)
        11.1.5 IBM Recent Development
    11.2 Microsoft
        11.2.1 Microsoft Company Detail
        11.2.2 Microsoft Business Overview
        11.2.3 Microsoft Touch-Based Affective Computing Introduction
        11.2.4 Microsoft Revenue in Touch-Based Affective Computing Business (2017-2022)
        11.2.5 Microsoft Recent Development
    11.3 Eyesight Technologies
        11.3.1 Eyesight Technologies Company Detail
        11.3.2 Eyesight Technologies Business Overview
        11.3.3 Eyesight Technologies Touch-Based Affective Computing Introduction
        11.3.4 Eyesight Technologies Revenue in Touch-Based Affective Computing Business (2017-2022)
        11.3.5 Eyesight Technologies Recent Development
    11.4 Affectiva
        11.4.1 Affectiva Company Detail
        11.4.2 Affectiva Business Overview
        11.4.3 Affectiva Touch-Based Affective Computing Introduction
        11.4.4 Affectiva Revenue in Touch-Based Affective Computing Business (2017-2022)
        11.4.5 Affectiva Recent Development
    11.5 NuraLogix
        11.5.1 NuraLogix Company Detail
        11.5.2 NuraLogix Business Overview
        11.5.3 NuraLogix Touch-Based Affective Computing Introduction
        11.5.4 NuraLogix Revenue in Touch-Based Affective Computing Business (2017-2022)
        11.5.5 NuraLogix Recent Development
    11.6 Gestigon GmbH
        11.6.1 Gestigon GmbH Company Detail
        11.6.2 Gestigon GmbH Business Overview
        11.6.3 Gestigon GmbH Touch-Based Affective Computing Introduction
        11.6.4 Gestigon GmbH Revenue in Touch-Based Affective Computing Business (2017-2022)
        11.6.5 Gestigon GmbH Recent Development
    11.7 Crowd Emotion
        11.7.1 Crowd Emotion Company Detail
        11.7.2 Crowd Emotion Business Overview
        11.7.3 Crowd Emotion Touch-Based Affective Computing Introduction
        11.7.4 Crowd Emotion Revenue in Touch-Based Affective Computing Business (2017-2022)
        11.7.5 Crowd Emotion Recent Development
    11.8 Beyond Verbal
        11.8.1 Beyond Verbal Company Detail
        11.8.2 Beyond Verbal Business Overview
        11.8.3 Beyond Verbal Touch-Based Affective Computing Introduction
        11.8.4 Beyond Verbal Revenue in Touch-Based Affective Computing Business (2017-2022)
        11.8.5 Beyond Verbal Recent Development
    11.9 nViso
        11.9.1 nViso Company Detail
        11.9.2 nViso Business Overview
        11.9.3 nViso Touch-Based Affective Computing Introduction
        11.9.4 nViso Revenue in Touch-Based Affective Computing Business (2017-2022)
        11.9.5 nViso Recent Development
    11.10 Cogito Corporation
        11.10.1 Cogito Corporation Company Detail
        11.10.2 Cogito Corporation Business Overview
        11.10.3 Cogito Corporation Touch-Based Affective Computing Introduction
        11.10.4 Cogito Corporation Revenue in Touch-Based Affective Computing Business (2017-2022)
        11.10.5 Cogito Corporation Recent Development
    11.11 Kairos
        11.11.1 Kairos Company Detail
        11.11.2 Kairos Business Overview
        11.11.3 Kairos Touch-Based Affective Computing Introduction
        11.11.4 Kairos Revenue in Touch-Based Affective Computing Business (2017-2022)
        11.11.5 Kairos Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
    13.1 Research Methodology
        13.1.1 Methodology/Research Approach
        13.1.2 Data Source
    13.2 Disclaimer
    13.3 Author Details
List of Tables
    Table 1. Global Touch-Based Affective Computing Market Size Growth Rate by Type (US$ Million): 2017 VS 2021 VS 2028
    Table 2. Key Players of Body Posture
    Table 3. Key Players of Physiological Test
    Table 4. Key Players of Other
    Table 5. Global Touch-Based Affective Computing Market Size Growth by Application (US$ Million): 2017 VS 2021 VS 2028
    Table 6. Global Touch-Based Affective Computing Market Size by Region (US$ Million): 2017 VS 2021 VS 2028
    Table 7. Global Touch-Based Affective Computing Market Size by Region (2017-2022) & (US$ Million)
    Table 8. Global Touch-Based Affective Computing Market Share by Region (2017-2022)
    Table 9. Global Touch-Based Affective Computing Forecasted Market Size by Region (2023-2028) & (US$ Million)
    Table 10. Global Touch-Based Affective Computing Market Share by Region (2023-2028)
    Table 11. Touch-Based Affective Computing Market Trends
    Table 12. Touch-Based Affective Computing Market Drivers
    Table 13. Touch-Based Affective Computing Market Challenges
    Table 14. Touch-Based Affective Computing Market Restraints
    Table 15. Global Touch-Based Affective Computing Revenue by Players (2017-2022) & (US$ Million)
    Table 16. Global Touch-Based Affective Computing Market Share by Players (2017-2022)
    Table 17. Global Top Touch-Based Affective Computing Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Touch-Based Affective Computing as of 2021)
    Table 18. Ranking of Global Top Touch-Based Affective Computing Companies by Revenue (US$ Million) in 2021
    Table 19. Global 5 Largest Players Market Share by Touch-Based Affective Computing Revenue (CR5 and HHI) & (2017-2022)
    Table 20. Key Players Headquarters and Area Served
    Table 21. Key Players Touch-Based Affective Computing Product Solution and Service
    Table 22. Date of Enter into Touch-Based Affective Computing Market
    Table 23. Mergers & Acquisitions, Expansion Plans
    Table 24. Global Touch-Based Affective Computing Market Size by Type (2017-2022) & (US$ Million)
    Table 25. Global Touch-Based Affective Computing Revenue Market Share by Type (2017-2022)
    Table 26. Global Touch-Based Affective Computing Forecasted Market Size by Type (2023-2028) & (US$ Million)
    Table 27. Global Touch-Based Affective Computing Revenue Market Share by Type (2023-2028)
    Table 28. Global Touch-Based Affective Computing Market Size by Application (2017-2022) & (US$ Million)
    Table 29. Global Touch-Based Affective Computing Revenue Market Share by Application (2017-2022)
    Table 30. Global Touch-Based Affective Computing Forecasted Market Size by Application (2023-2028) & (US$ Million)
    Table 31. Global Touch-Based Affective Computing Revenue Market Share by Application (2023-2028)
    Table 32. North America Touch-Based Affective Computing Market Size by Country (2017-2022) & (US$ Million)
    Table 33. North America Touch-Based Affective Computing Market Size by Country (2023-2028) & (US$ Million)
    Table 34. Europe Touch-Based Affective Computing Market Size by Country (2017-2022) & (US$ Million)
    Table 35. Europe Touch-Based Affective Computing Market Size by Country (2023-2028) & (US$ Million)
    Table 36. Asia-Pacific Touch-Based Affective Computing Market Size by Region (2017-2022) & (US$ Million)
    Table 37. Asia-Pacific Touch-Based Affective Computing Market Size by Region (2023-2028) & (US$ Million)
    Table 38. Latin America Touch-Based Affective Computing Market Size by Country (2017-2022) & (US$ Million)
    Table 39. Latin America Touch-Based Affective Computing Market Size by Country (2023-2028) & (US$ Million)
    Table 40. Middle East & Africa Touch-Based Affective Computing Market Size by Country (2017-2022) & (US$ Million)
    Table 41. Middle East & Africa Touch-Based Affective Computing Market Size by Country (2023-2028) & (US$ Million)
    Table 42. IBM Company Detail
    Table 43. IBM Business Overview
    Table 44. IBM Touch-Based Affective Computing Product
    Table 45. IBM Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million)
    Table 46. IBM Recent Development
    Table 47. Microsoft Company Detail
    Table 48. Microsoft Business Overview
    Table 49. Microsoft Touch-Based Affective Computing Product
    Table 50. Microsoft Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million)
    Table 51. Microsoft Recent Development
    Table 52. Eyesight Technologies Company Detail
    Table 53. Eyesight Technologies Business Overview
    Table 54. Eyesight Technologies Touch-Based Affective Computing Product
    Table 55. Eyesight Technologies Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million)
    Table 56. Eyesight Technologies Recent Development
    Table 57. Affectiva Company Detail
    Table 58. Affectiva Business Overview
    Table 59. Affectiva Touch-Based Affective Computing Product
    Table 60. Affectiva Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million)
    Table 61. Affectiva Recent Development
    Table 62. NuraLogix Company Detail
    Table 63. NuraLogix Business Overview
    Table 64. NuraLogix Touch-Based Affective Computing Product
    Table 65. NuraLogix Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million)
    Table 66. NuraLogix Recent Development
    Table 67. Gestigon GmbH Company Detail
    Table 68. Gestigon GmbH Business Overview
    Table 69. Gestigon GmbH Touch-Based Affective Computing Product
    Table 70. Gestigon GmbH Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million)
    Table 71. Gestigon GmbH Recent Development
    Table 72. Crowd Emotion Company Detail
    Table 73. Crowd Emotion Business Overview
    Table 74. Crowd Emotion Touch-Based Affective Computing Product
    Table 75. Crowd Emotion Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million)
    Table 76. Crowd Emotion Recent Development
    Table 77. Beyond Verbal Company Detail
    Table 78. Beyond Verbal Business Overview
    Table 79. Beyond Verbal Touch-Based Affective Computing Product
    Table 80. Beyond Verbal Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million)
    Table 81. Beyond Verbal Recent Development
    Table 82. nViso Company Detail
    Table 83. nViso Business Overview
    Table 84. nViso Touch-Based Affective Computing Product
    Table 85. nViso Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million)
    Table 86. nViso Recent Development
    Table 87. Cogito Corporation Company Detail
    Table 88. Cogito Corporation Business Overview
    Table 89. Cogito Corporation Touch-Based Affective Computing Product
    Table 90. Cogito Corporation Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million)
    Table 91. Cogito Corporation Recent Development
    Table 92. Kairos Company Detail
    Table 93. Kairos Business Overview
    Table 94. Kairos Touch-Based Affective ComputingProduct
    Table 95. Kairos Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million)
    Table 96. Kairos Recent Development
    Table 97. Research Programs/Design for This Report
    Table 98. Key Data Information from Secondary Sources
    Table 99. Key Data Information from Primary Sources
List of Figures
    Figure 1. Global Touch-Based Affective Computing Market Share by Type: 2021 VS 2028
    Figure 2. Body Posture Features
    Figure 3. Physiological Test Features
    Figure 4. Other Features
    Figure 5. Global Touch-Based Affective Computing Market Share by Application in 2021 & 2028
    Figure 6. Market Research Case Studies
    Figure 7. Healthcare Case Studies
    Figure 8. Media & Advertisement Case Studies
    Figure 9. Automotive Case Studies
    Figure 10. Others Case Studies
    Figure 11. Touch-Based Affective Computing Report Years Considered
    Figure 12. Global Touch-Based Affective Computing Market Size (US$ Million), Year-over-Year: 2017-2028
    Figure 13. Global Touch-Based Affective Computing Market Size, (US$ Million), 2017 VS 2021 VS 2028
    Figure 14. Global Touch-Based Affective Computing Market Share by Region: 2021 VS 2028
    Figure 15. Global Touch-Based Affective Computing Market Share by Players in 2021
    Figure 16. Global Top Touch-Based Affective Computing Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Touch-Based Affective Computing as of 2021)
    Figure 17. The Top 10 and 5 Players Market Share by Touch-Based Affective Computing Revenue in 2021
    Figure 18. North America Touch-Based Affective Computing Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 19. North America Touch-Based Affective Computing Market Share by Country (2017-2028)
    Figure 20. United States Touch-Based Affective Computing Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 21. Canada Touch-Based Affective Computing Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 22. Europe Touch-Based Affective Computing Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 23. Europe Touch-Based Affective Computing Market Share by Country (2017-2028)
    Figure 24. Germany Touch-Based Affective Computing Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 25. France Touch-Based Affective Computing Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 26. U.K. Touch-Based Affective Computing Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 27. Italy Touch-Based Affective Computing Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 28. Russia Touch-Based Affective Computing Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 29. Nordic Countries Touch-Based Affective Computing Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 30. Asia-Pacific Touch-Based Affective Computing Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 31. Asia-Pacific Touch-Based Affective Computing Market Share by Region (2017-2028)
    Figure 32. China Touch-Based Affective Computing Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 33. Japan Touch-Based Affective Computing Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 34. South Korea Touch-Based Affective Computing Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 35. Southeast Asia Touch-Based Affective Computing Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 36. India Touch-Based Affective Computing Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 37. Australia Touch-Based Affective Computing Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 38. Latin America Touch-Based Affective Computing Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 39. Latin America Touch-Based Affective Computing Market Share by Country (2017-2028)
    Figure 40. Mexico Touch-Based Affective Computing Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 41. Brazil Touch-Based Affective Computing Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 42. Middle East & Africa Touch-Based Affective Computing Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 43. Middle East & Africa Touch-Based Affective Computing Market Share by Country (2017-2028)
    Figure 44. Turkey Touch-Based Affective Computing Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 45. Saudi Arabia Touch-Based Affective Computing Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 46. IBM Revenue Growth Rate in Touch-Based Affective Computing Business (2017-2022)
    Figure 47. Microsoft Revenue Growth Rate in Touch-Based Affective Computing Business (2017-2022)
    Figure 48. Eyesight Technologies Revenue Growth Rate in Touch-Based Affective Computing Business (2017-2022)
    Figure 49. Affectiva Revenue Growth Rate in Touch-Based Affective Computing Business (2017-2022)
    Figure 50. NuraLogix Revenue Growth Rate in Touch-Based Affective Computing Business (2017-2022)
    Figure 51. Gestigon GmbH Revenue Growth Rate in Touch-Based Affective Computing Business (2017-2022)
    Figure 52. Crowd Emotion Revenue Growth Rate in Touch-Based Affective Computing Business (2017-2022)
    Figure 53. Beyond Verbal Revenue Growth Rate in Touch-Based Affective Computing Business (2017-2022)
    Figure 54. nViso Revenue Growth Rate in Touch-Based Affective Computing Business (2017-2022)
    Figure 55. Cogito Corporation Revenue Growth Rate in Touch-Based Affective Computing Business (2017-2022)
    Figure 56. Kairos Revenue Growth Rate in Touch-Based Affective Computing Business (2017-2022)
    Figure 57. Bottom-up and Top-down Approaches for This Report
    Figure 58. Data Triangulation
    Figure 59. Key Executives Interviewed
Please ask for List of Figures. Request Sample Report
Companies Included in Reports:
IBM
Microsoft
Eyesight Technologies
Affectiva
NuraLogix
Gestigon GmbH
Crowd Emotion
Beyond Verbal
nViso
Cogito Corporation
Kairos
Frequently Asked Questions
Touch-Based Affective Computing report offers great insights of the market and consumer data and their interpretation through various figures and graphs. Report has embedded global market and regional market deep analysis through various research methodologies. The report also offers great competitor analysis of the industries and highlights the key aspect of their business like success stories, market development and growth rate.
Touch-Based Affective Computing report is categorised based on following features:
  1. Global Market Players
  2. Geopolitical regions
  3. Consumer Insights
  4. Technological advancement
  5. Historic and Future Analysis of the Market
Touch-Based Affective Computing report is designed on the six basic aspects of analysing the market, which covers the SWOT and SWAR analysis like strength, weakness, opportunity, threat, aspirations and results. This methodology helps investors to reach on to the desired and correct decision to put their capital into the market.

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